Abstract Submission Guidelines


Abstract Submission Deadline
1 Dec. 2014
Notification of Acceptance/Rejection of Abstract
1 Mar. 2015
Full Paper/Presentation Requirements Deadline
15 Mar. 2015
Oral Presenter 2-page CV Deadline
15 Mar. 2015
Early Bird & Presenter Registration Deadline
15 Mar. 2015
Late Registration Deadline
1 Jun. 2015


Abstract and Presentation Types

You can submit an abstract to one of the following four types of communications:

  • Oral
  • Poster
  • Symposium
  • Early Innovators Session

The difference between an oral presentation and a symposium is that independent oral presentations will be regrouped together by the Organizing Committee according to keywords provided by the authors, while a symposium consists of a group of four or five oral presentations selected and submitted together by one symposium chair. Oral presentations are 15 minutes whereas presentations in the Early Innovators Session, the panel dedicated to student presentations, are 10 minutes.

Submission of Abstracts and Papers

If you would like to present a poster, an oral presentation or a student oral presentation at CYPSY20, please submit an abstract for the Scientific Committee to review based off of the guidelines below. Workshops submissions are by invitation only.

Review Procedure

Each submission is peer-reviewed and will be selected based on scientific merit. Abstracts should clearly outline results from scientific studies. All presentations must contain original and scientifically valid information. Reports on completed research are clearly favored over descriptions of planned research. Commercial promotion and funding requests are not appropriate. The Scientific Committee will blindly review all abstracts and may invite the author(s) to make a poster presentation at the conference even if they have requested an oral presentation. The oral/poster/reject decision is at the discretion of the Scientific Committee.

Abstract Preparation:

  • Required structure: Title, Author/s, Affiliation/s, Short Abstract (250 words), Keywords, Introduction/Problem, Method/Tools, Results, Conclusion. You must adhere to the document format requirements of IOS Press.
  • Your submitted abstract must be two pages.
  • Novelty/Discussion: Please cover what makes this research different from prior work by you or by others. Please focus on the most unique aspect of your research, instead of broad implications.
  • References: Optional but appreciated. Please use ONLY the IOS Press standard bibliographic format (see instructions and below).
  • File formats: Acceptable formats are Word 97, Word 2000, or Word XP format (.doc). No .docx or LaTeX, please.
  • The conference is in English and all abstracts will need to be in English. Please check spelling and grammar, as your abstract will be printed in the conference syllabus.
  • If English is not your native language, please have your paper proofread by a native speaker, preferably one who is familiar with the described technology
  • Please visit IOS Pressto download the instructions. Abstracts that do not meet the required criteria will be sent back to the author to be re-formatted.

Full Paper Publication

  • For those who present their oral/student abstract in person, they are invited to have their extended abstract published in the Annual Review of CyberTherapy and Telemedicine, (ARCTT) indexed in PsycINFO.  However, not all abstracts are guaranteed to be published in the ARCTT.

Presenter Requirements:

  • Oral presentations are to be 15 minutes including time for questions. Student presentations are 10 minutes including time for questions.
  • Presenters must register for the conference. There is a limit of one oral/symposium presentation per first author per registration.
  • For a full paper to be published in IOS Press, the study must be presented in person at the conference. Any absences will result in forfeiture of registration costs as well as an automatic rejection in the inclusion of the full paper in the Annual Review of CyberTherapy and Telemedicine (ARCTT).

Early Innovators Student Symposium

Sponsored by the iACToR Student SIG, the Student Symposium will provide students an opportunity to have a dedicated session during the conference. Please see above for the abstract submission guidelines.

Online Submission

When you are ready to submit your abstract, please visit http://www.interactivemediainstitute.com/CYPSY20. More information will be asked during submission of your abstract, such as name of the author, affiliation, and if your study is completed or still in progress. For more information regarding abstract submission or the call of papers, please email cybertherapy@vrphobia.com.

Abstract and Presentation Themes

CYPSY20 focus areas include:

1.  The Impact of Technologies as Tools CYPSY20 will continue its examination of the exciting applications of advanced technologies, such as Virtual Reality, being used in training, therapy, rehabilitation, and education for the improvement of the quality and availability of healthcare for people around the globe.

2. The Influence of New Technologies CYPSY20 will further its investigation into how new technologies are influencing behavior and society through the use of positive technology, healthy ageing and well-being.

3. The Imprint of Social Networking CYPSY20 will embrace, as it did in 20134 the exploration of how social networking tools are changing individual behavior, interpersonal relationships, and society.

4. The Introduction of New Technologies and New Terms CYPSY20 will study the psychological aspects of new areas influenced by technology such as cyberfashion, cyberadvertising and cyberstalking.

Encouraged Topics

Encouraged topics include but are not limited to:

Virtual Reality• Advanced Interaction Training• Videogames• Telehealth & Telepresence• Video‐conferencing• Robotics• Brain Computer Interfaces• Cognitive & Physical  Therapy• Wearable computing• Non‐invasive physiological monitoring devices• Positive Technology• Social Networking in Healthcare• Information Technologies• Social implications of Facebook, Twitter, etc.• Neurorehabilitation• Mobile healthcare• Cyberbullying• Health Applications• Healthy Ageing• Games for Health•Serious Games• Apps for Kids• Wireless Healthcare• Edugames• Technology for Therapy